Friday, March 19, 2010

Salamders 2k list with real point values

Vulkan - 190
Librarian, Terminator Armor, Storm Shield - 140

5 Terminators, Thunder Hammer, Storm Shield - 200
Land Raider Redeemer, Multi-Melta, Dozer Blade - 255
Dreadnught, Heavy Flamer, Drop Pod - 150
Dreadnught, Heavy Flamer, Drop Pod - 150

10x Tactical Marines, Melta Gun, Multi-Melta, Power Fist, Drop Pod - 235
10x Tactical Marines, Melta Gun, Multi-Melta, Power Fist, Drop Pod - 235

2x Land Speeders, Heavy Flamer, Multi-Melts - 140
2x Land Speeders, Heavy Flamer, Multi-Melts - 140
3x Attack Bikes, Mutli-Melta - 150



Re-Done after learning that I suck at math...

Totals to 1980 so i have some wiggle room. For 1850 Games Drop 2 Land Speeders

Important Break Downs
I can Drop in either 2 dreadnoughts or 2 tactical squads in my opponents face turn 1 dependings on what I think would cause more havoc. In games against swarm foes I won't deploy via drop pod... it is a choice right, i feel like it was... Anyways with this many Muli-Meltas and since almost all of them can move 12 and then fire I think killing tanks will be a breeze and thats my goal since 40k has become very mechanized of late.

The Army has
12 twin-linked Multi-melta
7 Twin Linked Heavy Flamers
2 Twin Linked Melta guns
5 Master Crafted Thunder hammers + 1 Relic Blade

5 comments:

HuronBH said...

Looks good, one problem though, you Math is off on the Dreads. They are 105 base, +10 for Heavy Flamer, +35 for Drop = 150pts not 140pts.

Also you can choose deploy your marines or dread and drop the drop pods empty, but god is it so against the fluff.

Also, why not take the Landraider as a Dedicated Transport for the Terminators? The Librarian and the Terminators are just going to end up in there anyways. Where is Vulkan going to go?

Dan said...

Good call on attaching the Land-Raider.

I don't like the empty drop pod idea, but its not I have much choice against Nids and other heavey assault armies, If i don;t have my shooting going from turn 1, I will be in a lot of trouble. Vulkan will join a Tac Squad to give them a better punch. I have considered doing the same with the Librarian, But I think he'll stay with the Termies so hes always on the table.

Re-Pointed the List appropriately. Whats Extra armor cost for a Dread? is it still 15 or do they get a point break?

Dan said...

Its too bad you have to go 5 and 5 for combat squads, I would totally Drop pod 1 marine with a Flamer into the middle of my opponents Army and just blat the crap outta them. Suck it IG, Orcs, Nids, and Eldar! And then they have to kill him. it would be the winningest tactic ever!

C Trudden said...

It seems troop light to me. 2 tactical squads, even combat squaded are going to make your army easy to draw in objective based missions. Also, can you make the Redeemer a dedicated transport? Isn't it only a heavy slot. My 40k knowledge is not what it once was in terms of rules I admit.

C Trudden said...

It seems troop light to me. 2 tactical squads, even combat squaded are going to make your army easy to draw in objective based missions. Also, can you make the Redeemer a dedicated transport? Isn't it only a heavy slot. My 40k knowledge is not what it once was in terms of rules I admit.